Escape From Werewolf Village
The Escape, Volume 1
Represented by Annabel White
Detective, I need your help…
… so begins the letter from renowned archaeologist Harry Cachaca. The year is 1892 and you are a well-known detective with countless cases under your belt. Cachaca writes from Ukmer, a historic village with an urban legend: among the villagers lives a werewolf, a human by day and a ruthless killer by night. Cachaca has uncovered new evidence and requests you come to Ukmer as soon as possible.
You arrive, days later, on a dark and stormy night. You check into the village inn, and when morning comes, you sip your coffee, read the paper, and discover a startling truth. Harry Cachaca has been killed.
Not only that, but Ukmer Bridge, which connects the village to its neighboring towns, broke overnight. Until it’s fixed, no one can get in or out. Cachaca has left you with a map, a list of villagers, and a set of clues.
You’ve got sixteen suspects. Five days. One werewolf. Can you crack the case?